
Virtual Pro Wrestling 64 Deluxe
Port nativo de Virtual Pro Wrestling 64 Deluxe para PC.
Virtual Pro Wrestling 64 Deluxe
Port nativo basado en su ficha de origen.
README del repositorio
Website: vpw64deluxe.tanookistudios.com
Download
| Your computer | Download | |
|---|---|---|
| Mac (Apple chip or Intel, macOS 13+) | VPW64Deluxe-Mac.zip | Signed and notarized by Apple |
| Linux (64-bit, desktops from 2022 on) | VPW64Deluxe-Linux.tar.gz |
Every version and its notes are on the Releases page. A Windows version is coming in a later release (it has to be built on a Windows PC: this engine's Windows side needs Microsoft's own compiler and shader tools).
How to play
- Download the version for your computer and unzip it.
- Mac: drag VPW64 Deluxe into Applications (or anywhere) and double-click it.
- Linux: open the folder and double-click VPW64Deluxe (or run
./VPW64Deluxe).
- The launcher asks for your game. Pick your own Virtual Pro Wrestling 64 Deluxe ROM
(a
.z64file). The launcher checks it and remembers it. - Set any options you like (the Game button has the cheats), then press Start Game.
No game files come with this download. The ROM that works is:
| Game | Virtual Pro Wrestling 64 Deluxe (fan edition of Virtual Pro Wrestling 2, Japan) |
| Size | 63.7 MB (66,846,720 bytes), big-endian .z64 |
| SHA-1 | 2ad9eb023a93f74c4f77e313a8bd583cec0c53d9 |
Controls
| Nintendo 64 | Keyboard | Controller (Xbox names) | In the ring |
|---|---|---|---|
| D-pad | W A S D | Left stick or D-pad | Move |
| Control stick | I J K L | Right stick | Taunt |
| A | Space | A | Grapple |
| B | Left Shift | X | Strike |
| C-Up | Up arrow | Y | Climb / flip |
| C-Down | Down arrow | B | Run |
| C-Left / C-Right | Left / Right arrows | LB / RB | Switch focus |
| L | E | Left trigger | Duck / dodge |
| R | R | Right trigger | Block |
| Z | Q | Left stick click | |
| Start | Enter | Start | Pause |
| This port's menu | Esc | Back / View |
Controllers: plug one in and play, no setup. Xbox, PlayStation, Switch Pro and most other pads are recognized by name, and everything can be remapped in Settings → Controls.
What's in it
- Native code. The game's own program was translated into native code, so it runs as a real Mac or Linux app.
- Sharp at any size. Render the 3D at your screen's resolution (or higher) in Settings → Graphics.
- Launcher. Set everything before you play: display, sound, controls, cheats.
- In-game menu (Esc). Change settings or quit without losing your place.
- Saves. The game's own saves work, kept in your settings folder with automatic backups.
- Cheats (Game button). Unlock all wrestlers (the hidden ones show up right away, your save is untouched), can't be hurt (player 1's body never wears down), triple damage (everything you do hurts three times as much), special always ready for player 1, and weak opponents (no spirit: soft hits, no specials, easy pins). Want an opponent who never fights back? Pick 1P vs 2P and leave player 2 alone.
Settings and saves live in ~/Library/Application Support/VPW64Deluxe on a Mac and ~/.config/VPW64Deluxe on Linux.
The game this runs
| Mod | Virtual Pro Wrestling 64 Deluxe (the title screen says "Virtual 64 Pro Wrestling Deluxe") |
| Mod author | Lowwater, 2026 |
| Based on | Virtual Pro Wrestling 2: Ōdō Keishō (AKI Corporation / Asmik Ace Entertainment, Nintendo 64, Japan, 2000) |
| What the mod changes | a bigger roster across several promotions, new arenas, English menus, and many engine tweaks; the original game's code is kept and extended |
This port runs the mod's ROM only. The retail Virtual Pro Wrestling 2 cartridge and the FreeM edition are different images and will not be accepted.
Screenshots
Building it yourself
You need the ROM (see above), a Mac with Xcode's command-line tools, CMake and Ninja (brew install cmake ninja),
and Python 3 with capstone for the mapping tools (python3 -m venv work/venv && work/venv/bin/pip install capstone).
./setup.sh # fetches the engines into vendor/ and applies patches/
cp /path/to/your.z64 rom/vpw64deluxe.z64
tools/regen.sh # translates the ROM into C (RecompiledFuncs/, never committed)
cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release && cmake --build build --target VPW64Deluxe
tools/capture.sh work/proof 40 "" 30 # unattended boot test: a screenshot of the title at 30 s
Release builds: tools/make_app.sh --notarize (Mac) and tools/make_linux.sh (Linux, needs Colima).
notes/hack-map.md explains how the fan edition's code was mapped; docs/GATE2-REPORT.md is the bring-up report.
About Maddie
Hi, I'm Maddie. I make apps and games on my own at Tanooki Studios. This port is free and will stay free. You bring your own copy of the game; nothing from the cartridge ships with it. It isn't made by or affiliated with AKI, Asmik Ace, the Deluxe edition's authors or Nintendo.
Making apps (including some decomps) is how I pay my bills. If this brought you some nostalgia, you can leave a tip. It really helps!
Credits and legal
Built on N64Recomp, jessetbh's forks of
N64ModernRuntime, RecompFrontend
and RT64, and the VPW2 function map and tools from
jessetbh/VPW2Recomp. Licensed under the GPL-3.0 (see LICENSE and
THIRD_PARTY_NOTICES.md). The icon is our own pixel art. Virtual Pro Wrestling is a trademark of its owners;
this is a fan project.
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