Street Rod 2: The Next Generation (SDL3 port)
Port nativo de Street Rod 2: The Next Generation (SDL3 port) para PC.
Street Rod 2: The Next Generation (SDL3 port)
Port nativo basado en su ficha de origen.
README del repositorio
Street Rod 2: The Next Generation — SDL3 port
A faithful native port (C, SDL3) of California Dreams' Street Rod 2: The Next Generation (1991),
in the making. Not an emulator. It builds on the engine of the
Street Rod port, since both games share most of their
code. The original game files are not included: the port reads them from a Game folder at run
time.
Status and plan: PLAN.md (as a page: python tools/plan_site.py, then open
site/index.html). Agent rules: CLAUDE.md.
Running
Download: v0.1.0 for Windows x64 (needs your own copy of the game).
Build (MSYS2 mingw64, see sr2port/PORTING.md), put the installed game in Game\, then either start
the launcher, Street Rod 2.exe (built beside sr2port.exe when wxWidgets 3.2 is installed: game folder,
graphics, sound AdLib / Normal, the game's switches, window size, full screen), or run the port directly:
sr2port.exe --game-dir Game v adlib (v = VGA, adlib or speaker = sound; no menus)
sr2port.exe --game-dir Game (the original's text menus for video and sound)
Layout
Game\ the installed DOS game (not in git)
_tools\ junction to Ghidra + JDK (shared with the other ports, not in git)
tools\ reverse-engineering scripts (Python, Ghidra)
port\ RE guide, function indexes, SR1 matches, symbols, specs (port\spec), formats (port\formats)
docs\ manual PDFs/text (not in git)
work\ generated output and DOSBox reference captures (not in git)
site\ local HTML view of PLAN.md with token usage (not in git)
sr2port\ the port (from phase 4)
License
MIT for the code in this repository (see LICENSE). Street Rod 2 is © California Dreams / Logical Design Works.
Comentarios (0)
Inicia sesión para dejar un comentario.
Sé el primero en comentar sobre este juego.
