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Spelunky (ported build from released source))

Port nativo de Spelunky (ported build from released source)) para PC.

Spelunky (ported build from released source))

Port nativo basado en su ficha de origen.

README del repositorio

Spelunky Classic HD

A modified version of Derek Yu's game Spelunky Classic. Based on the source code published in Humble Weekly Bundle: Play and Create with GameMaker (not original 1.1 release).

New in this version:

  • builds for different operating systems
  • different aspect ratios up to 21:9 (originally 4:3 only)
  • touch input
  • better gamepads support
  • support for translations

Hidden/Non-Obvious Features

  1. To change touch controls visibility hold 👁 + $ simultaneously for half a second
  2. The language key/button allows quick switching between two languages, which can be useful for language learners
  3. Custom configuration directory:
    • Windows: if portable or portable.txt exists in the game directory, configs save here as well
    • Linux: respects XDG_CONFIG_HOME environment variable
  4. Gamepad buttons custom names
    • Navigate to config directory:
      • Windows: C:\users\USER_NAME\AppData\Local\SpelunkyClassicHD
      • Linux: ~/.config/SpelunkyClassicHD
    • Copy gamepad.json and rename to gamepadmapping.json
    • Swap keys/values in the new file and adjust names. For example to rename "1" to "A":
      • Original (gamepad.json):

        { "joyJumpVal": "1" }
        
      • New (gamepadmapping.json):

        { "1": "A" }
        

Translators

Links

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