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Cabecera de Scooby-Doo! Night of 100 Frights (Scooby-Doo: Refrightened)
Port nativo

Scooby-Doo! Night of 100 Frights (Scooby-Doo: Refrightened)

Port nativo de Scooby-Doo! Night of 100 Frights (Scooby-Doo: Refrightened) para PC.

Scooby-Doo! Night of 100 Frights (Scooby-Doo: Refrightened)

Port nativo basado en su ficha de origen.

README del repositorio

Scooby-Doo: Refrightened

Refrightened is no longer updated. Development continues in FrightWorks by Loneranger419, which is based on Refrightened. Get the latest version there; it can bring over your Refrightened saves, settings and mods.

A statically recompiled PC port of Scooby-Doo! Night of 100 Frights (GameCube, 2002). The game's PowerPC code is translated ahead of time to C++ with WiiCompiled and compiled into a Windows program, so there is no CPU emulator; the console's graphics, audio and system calls are reimplemented underneath.

Mystic Manor in widescreen at 4K

Features

  • Up to 4K, true widescreen (16:9, fill, cinematic 2.39:1) or original 4:3
  • 30 or 60 fps, MSAA anti-aliasing, HDR
  • Built-in HD texture pack (can be switched off)
  • Gamepads and keyboard, remappable; button prompts match your Xbox, PlayStation or Nintendo controller
  • GameCube memory-card saves
  • Option to skip the intro movies; mods that replace game files or textures

No game data is included. You need your own disc image.

Playing

Requires Windows 10/11 (64-bit) and Night of 100 Frights, GameCube USA v1.01 (GIHE78, revision 1) as .iso, .gcm or .ciso.

  1. Unzip the latest release.
  2. Open Scooby-Doo Refrightened.exe, choose your disc image on the Play page, then press PLAY.

Settings are on the launcher's Display page and in game (F10). F11 toggles fullscreen. Saves, settings and mods live in data\UserData; unzip a new release over the old folder to update.

The launcher

Building

Windows 10/11 x64 with Python 3 and Git. The build downloads its own toolchain into the repo.

powershell -ExecutionPolicy Bypass -File tools\build-launcher.ps1
& "launcher\publish\Scooby-Doo Refrightened Launcher.exe" --extract "C:\path\to\game.iso" Disc\DATA
powershell -ExecutionPolicy Bypass -File tools\build-no100f.ps1
powershell -ExecutionPolicy Bypass -File tools\package-scooby.ps1 -Zip

The game builds to Play\; the package goes to dist\. Packaging expects the HD texture pack in texture_pack\ScoobyHD (not in git).

Credits

License

GPLv3 (LICENSE); bundled components keep their own licenses.

Scooby-Doo ™ & © Hanna-Barbera / Warner Bros. Night of 100 Frights © THQ / Warner Bros. Interactive, developed by Heavy Iron Studios. Unofficial fan project, not affiliated with or endorsed by them. The repository contains no game code or assets; the game's data is read from your own copy.

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