
Port nativo
Resident Evil 2
Port nativo de Resident Evil 2 para PC.
Resident Evil 2
Port nativo basado en openbiohazard2/openbiohazard2.
README del repositorio
OpenBiohazard2
Open source re-implementation of the original Resident Evil 2 engine written in Go and OpenGL. You must own a copy of the original game.
Installation
- Clone this project.
- Get the game data from your installed location. Copy all the files to the
data/folder in this repository. - Run
go build.
Task list
- Audio
- Background music
- Core sound
- Game
- Collision detection
- Event triggers
- Inventory system
- Enemy AI
- Puzzles
- Door transitions
- Renderer
- Animation
- Pre-rendered background
- Depth testing
- Sprites
- Shadows
Controls
- W/S to move forward/backward.
- A/D to rotate left/right.
- Tab to access inventory.
- Enter is action button.
Other tools
References
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