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Port nativo

Ratchet & Clank 1 (Lombyte)

Port nativo de Ratchet & Clank 1 (Lombyte) para PC.

Ratchet & Clank 1 (Lombyte)

Port nativo basado en mateuszklysz/lombyte.

README del repositorio

[!WARNING] Lombyte does not include game data, executables, disc images, or proprietary toolchains. A legitimately obtained copy of the USA / NTSC-U release (SCUS_971.99) is required.

GamePlatformRegionBoot executable
Ratchet & Clank (2002)PlayStation 2USA / NTSC-USCUS_971.99

Expected SHA-256 of the boot executable:

e050581032e4bb3f20341307da5b69b76f1574910519155380ea771e55c3c0c9

Only this release is targeted; other releases and the PlayStation 3 remaster are not supported.

Help with names, structs, data in C and docs: CONTRIBUTING.md.

git clone https://github.com/lombyte-project/lombyte.git && cd lombyte
./setup.sh --iso /path/to/your-ratchet-and-clank-usa.iso

Windows, macOS and other options: docs/build/building.md.

Keep the build matching retail. Do not submit game images, extracted game data, or proprietary compiler binaries.

  • objdiff — object-level comparison.
  • splat and spimdisasm — executable splitting and disassembly.
  • Himuro — PS2 decompilation research and reference EE-GCC toolchain work used by Lombyte's matching compiler profiles.
  • bordplate/RC1 and OpenRAC/rac1-decomp — reference for function logic.
  • re-rac/rerac — reference for symbols.
  • The PS2 reverse-engineering and decompilation communities for the tools and research that make matching projects possible.

Repository code is distributed under the GNU General Public License v3.0. Code reconstructed from third-party binaries belongs to its copyright holders; see THIRD_PARTY_NOTICES.md.

The Lombyte emblem in assets/ is the project's original artwork.

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