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Outpost 2: Divided Destiny (OpenOP2)

Port nativo de Outpost 2: Divided Destiny (OpenOP2) para PC.

Outpost 2: Divided Destiny (OpenOP2)

Port nativo basado en su ficha de origen.

README del repositorio

An Outpost 2 mod for the OpenRA strategy game engine.

You can get the latest release from the Releases page.

You must own Outpost 2 on GOG and have it installed to run this mod.

This mod is a work-in-progress. Many features are missing or incomplete at this stage.

To run in Visual Studio run OpenRA.Launcher and set the command line args to:

Engine.EngineDir=".." Engine.ModSearchPaths="..\\..\\mods" Game.Mod=openop2

Join the OpenOP2 Discord channel

Thanks to David Wilson (drogoganor), Matthias Mailänder (Mailaender), Zhall, Zon, KOYK (ELoyros), and the OpenRA developer team.

Running from a local cloned repository

The key scripts in this SDK are:

WindowsLinux / macOSPurpose
make.cmdMakefileCompiles your project and fetches dependencies (including the OpenRA engine).
launch-game.cmdlaunch-game.shLaunches your project from the SDK directory.
launch-server.cmdlaunch-server.shLaunches a dedicated server for your project from the SDK directory.
utility.cmdutility.shLaunches the OpenRA Utility for your project.
<not available>packaging/package-all.shGenerates release installers for your project.

To launch your project from the development environment you must first compile the project by running make.cmd (Windows), or opening a terminal in the SDK directory and running make (Linux / macOS). You can then run launch-game.cmd (Windows) or launch-game.sh (Linux / macOS) to run your game.

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