Battle City (Browser reimplementation)
Port nativo de ⚠️ Battle City (Browser reimplementation) para PC.
Explora todas las cintas disponibles. Cada una enlaza directamente a GitHub.
Usamos cookies técnicas para mantener tu sesión al iniciar sesión y acceder al panel. No usamos cookies de publicidad ni de analítica. Más detalles en la política de cookies.
1994 juegos encontrados
Port nativo de ⚠️ Battle City (Browser reimplementation) para PC.
Port nativo de The Legend of Zelda: The Wind Waker DolRecomp-based recompilation with a Dolphin-derived runtime. The ready-made Windows build includes translated game code; other platforms are built from your disc. US GZLE01 only. para PC.
Port nativo de Command & Conquer: Tiberian Dawn para PC.
Port nativo de Jak and Daxter: The Precursor Legacy (plus Jak II, Jak 3) Decompiled GOAL code rebuilt with the team's own compiler for x86-64. Jak 1 complete; Jak II and Jak 3 in beta but completable. Needs your own PS2 disc. para PC.
Port nativo de Crash Bandicoot: XS (The Huge Adventure) para PC.
Port nativo de Diddy Kong Racing Recomp with widescreen, interpolated frame rates, online play, custom tracks and a built-in mod store. Needs your own US v1.0 or Rev A ROM. para PC.
Port nativo de Are You Smarter Than a 5th Grader: Make the Grade para PC.
Port nativo de Shadow of the Colossus (PS4 remake) Native Windows runtime on the bloodborne_pc loader with shadPS4 graphics; playable to the credits (0.60.3). Needs your own CUSA08809 dump and two sound modules from your console. para PC.
Port nativo de The Legend Of Zelda II: The Adventure Of Link para PC.
Port nativo de Street Fighter Alpha: Warriors' Dreams para PC.
Port nativo de Crash Bandicoot RecompOne-based recomp built on first launch from your own USA disc (SCUS-94900, .chd or .cue/.bin). Widescreen, up to 240 fps, mods; widescreen still shows edges in some levels. para PC.
Port nativo de Tekken 6 ReXGlue recomp built from your own USA/Europe Rev 1 disc image, with GGPO rollback, ranked lobbies and practice mode. Versus only; based on mahmoud-mess/tekken6-recomp. para PC.
Port nativo de The Legend of Zelda: Ocarina of Time 3D (3DS) AOT recomp of the 3DS remake with a Vulkan renderer, single-screen UI and 60/90 fps interpolation. Alpha/beta pre-releases; tested mainly in early areas. Needs your own decrypted ROM. para PC.
Port nativo de Silent Hill Native port compiled from the PS1 decompilation via PsyCross, AI-assisted. Fully playable per README; Linux and macOS still in progress. Needs your own copy. para PC.
Port nativo de Driver 2 PS1 code reverse-engineered back to C, no emulation; fully playable since 2020, build 8.0 (July 2026). Needs your own discs. para PC.
Port nativo de Forza Motorsport 4 Experimental alpha built with a ReXGlue fork: menus, races, saves and early career work; stutter and rendering issues. para PC.
Port nativo de Pepsiman psxrecomp-based browser build by Kem0x, first at pepsiman.ol.mr, later on his VL.MR site. On 2026-10-21 the site, repo and VL.MR page were all gone; no takedown notice found. para PC.
Port nativo de Conker's Bad Fur Day N64Recomp port on RT64 with widescreen, high frame rates, mouse/gyro aiming and mods. Played through to the end; US ROM only. Ready-made builds need your own ROM. para PC.
Port nativo de Bayonetta 2 Translates the game on your PC from your own v1.2 ExeFS/RomFS dump; the release is only a builder. Prologue and early chapter 1 played; later chapters untested. Linux build in testing. para PC.
Port nativo de Burnout 3: Takedown xboxrecomp-based port of the NTSC-U Xbox release: up to 4x resolution, ultrawide, HDR, 60 fps split screen. Grew out of sp00nznet/burnout3. Needs your own US disc image. para PC.
Port nativo de inFAMOUS Second Son A shadPS4 fork with patches for this game (EU release). One release (v1.0), not updated since. para PC.
Port nativo de Call of Duty: Modern Warfare 2 XenonRecomp build of the 360 version: campaign, multiplayer, split screen, private matches over Steam or LAN. Needs a v1.0.557 disc; no public matchmaking. para PC.